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Author: 6bc3482d7d

07 August 2018

Views: 151

B:SteamsteamappscommonCall of Duty Black Ops III/gdtdb/gdtdb.exe /update

gdtDB: updating

processed (0 GDTs) (0 assets) in 1.277 sec

gdtDB: successfully updated database.

B:SteamsteamappscommonCall of Duty Black Ops IIIbincod2map64.exe -platform pc -navmesh -navvolume -loadFrom B:SteamsteamappscommonCall of Duty Black Ops IIImap_sourcezmzm_defend_your_nuts.map B:SteamsteamappscommonCall of Duty Black Ops IIIshare
awmapszmzm_defend_your_nuts.d3dbsp

main: Enter

FPU Precision set to 64 bits
CoD2Map: T7
Build Changelist: 3017537
Build Machine: CODBUILD8-764
---- cod2map ----
navmesh = true
navvolume = full generation
----- FS_Startup -----
Current search path:
B:SteamsteamappscommonCall of Duty Black Ops IIIsharedevraw
B:SteamsteamappscommonCall of Duty Black Ops IIIbindevdiscdata
B:SteamsteamappscommonCall of Duty Black Ops IIIbindevraw
B:SteamsteamappscommonCall of Duty Black Ops IIIbin
aw
B:SteamsteamappscommonCall of Duty Black Ops IIIshare
aw
B:SteamsteamappscommonCall of Duty Black Ops IIIbindiscdata
B:/Steam/steamapps/common/Call of Duty Black Ops III/pc/devdiscdata
B:/Steam/steamapps/common/Call of Duty Black Ops III/pc/devraw
B:/Steam/steamapps/common/Call of Duty Black Ops III/pc/
aw
B:/Steam/steamapps/common/Call of Duty Black Ops III/pc/discdata
B:SteamsteamappscommonCall of Duty Black Ops IIIbinmain
B:/Steam/steamapps/common/Call of Duty Black Ops III/pc/main
B:/Steam/steamapps/common/Call of Duty Black Ops III/pc/players
B:/Steam/steamapps/common/Call of Duty Black Ops III/pc/zone
B:/Steam/steamapps/common/Call of Duty Black Ops III/pc/local_storage
B:SteamsteamappscommonCall of Duty Black Ops IIIshare
awenglish
----------------------
Connected to data signature database
Loading map file B:SteamsteamappscommonCall of Duty Black Ops IIImap_sourcezmzm_defend_your_nuts.map
Layer '000_Global/No Comp' ignored

reveal volume decal texture 1x1, 9 bytes. 0 packed 0 unpacked. 0 voldecals.

**********************
******* leaked *******
**********************

================================

WROTE BSP LEAKFILE: B:SteamsteamappscommonCall of Duty Black Ops IIImap_sourcezmzm_defend_your_nuts.lin

================================

finding triangle windings...
assigning primary lights...
splitting windings into lightable areas...
coalescing coincident windings...

removing occluded winding fragments...
finding sun shadow casters...
splitting large windings...
merging into concave windings...
fixing t-junctions...

tethering holes to their concave windings...
finding index mapping and snapping vertices...
triangulating all windings...
WARNING: TriangulateWindings failed on in map B:SteamsteamappscommonCall of Duty Black Ops IIImap_sourcezmzm_defend_your_nuts.map Entity 0 Brush 55 at 616 -334 122
WARNING: winding materials:
WARNING: clip_player
WARNING: winding points:
WARNING: 616 -1262 6
WARNING: 616 -132 6
WARNING: 616 -132 8
WARNING: 616 -132 16
WARNING: 616 -164 16
WARNING: 616 -164 32
WARNING: 616 -196 32
WARNING: 616 -196 48
WARNING: 616 -228 48
WARNING: 616 -228 64
WARNING: 616 -260 64
WARNING: 616 -260 80
WARNING: 616 -292 80
WARNING: 616 -292 96
WARNING: 616 -324 96
WARNING: 616 -324 112
WARNING: 616 -356 112
WARNING: 616 -356 128
WARNING: 616 -388 128
WARNING: 616 -388 144
WARNING: 616 -420 144
WARNING: 616 -420 160
WARNING: 616 -452 160
WARNING: 616 -452 176
WARNING: 616 -468 176
WARNING: 616 -132 8
WARNING: 616 -116 6
WARNING: 616 -114 6
WARNING: 616 -114 752
WARNING: 616 -1262 752
WARNING: TriangulateWindings failed on in map B:SteamsteamappscommonCall of Duty Black Ops IIImap_sourcezmzm_defend_your_nuts.map Entity 0 Brush 55 at 622 -328 118
WARNING: winding materials:
WARNING: clip_player
WARNING: winding points:
WARNING: 622 -116 8
WARNING: 622 -132 8
WARNING: 622 -148 8
WARNING: 622 -148 24
WARNING: 622 -180 24
WARNING: 622 -180 40
WARNING: 622 -212 40
WARNING: 622 -212 56
WARNING: 622 -244 56
WARNING: 622 -244 72
WARNING: 622 -276 72
WARNING: 622 -276 88
WARNING: 622 -308 88
WARNING: 622 -308 104
WARNING: 622 -340 104
WARNING: 622 -340 120
WARNING: 622 -372 120
WARNING: 622 -372 136
WARNING: 622 -404 136
WARNING: 622 -404 152
WARNING: 622 -436 152
WARNING: 622 -436 168
WARNING: 622 -468 168
WARNING: 622 -468 176
WARNING: 622 -132 8
WARNING: 622 -132 6
WARNING: 622 -1262 6
WARNING: 622 -1262 752
WARNING: 622 -114 752
WARNING: 622 -114 6
WARNING: 622 -116 6
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
0 vertices couldn't be merged because the textures point different ways
emitting cells and portals...

building curve/terrain collision...
Adding brush neighbor bevels...
Removing redundant brush collision planes...
removed 8 brush sides
elapsed time 0 seconds
Finished processing world entity

Ignoring empty brush model entity
Map B:SteamsteamappscommonCall of Duty Black Ops IIImap_sourcezmzm_defend_your_nuts.map entity 8
Ignoring empty brush model entity
Map B:SteamsteamappscommonCall of Duty Black Ops IIImap_sourcezmzm_defend_your_nuts.map entity 48

splitting up large himip volumes...

surfCount went from 17 to 193

Umbra Visibility Groups: 1 groups

<worldvisgroup> 0

Umbra Tome Triggers: 0 total

begin navmesh generation...

tome "__default__", UMBRA volume NOT set - defaulting to = -1000000.0,-1000000.0,-1000000.0 ---> 1000000.0,1000000.0,1000000.0
UMBRA smallest_occluder=72.000 small_hole=4.000

removed 0 duplicate triangles from set of 1546 - 0.2 seconds

g
enerating Nav Mesh ...
Removing tiny boundary edges...
done - 0.1 seconds
WARNING: NavVolume generation is skipped. Flying units might not behave correctly. This might be due to there is no nav_volume brush in the level, or the generation is skipped purposely by skipping -navvolume option.

W
riting B:SteamsteamappscommonCall of Duty Black Ops IIIshare
awmapszmzm_defend_your_nuts_navmesh.hkt
Writing B:SteamsteamappscommonCall of Duty Black Ops IIIshare
awmapszmzm_defend_your_nuts_navvolume.hkt
Writing B:SteamsteamappscommonCall of Duty Black Ops IIIshare
awmapszmzm_defend_your_nuts.d3dbsp

WARNING: There were 2 failures in TriangulateWindings. Some surfaces will be missing when you run the map. Please scroll up to see details.

2 seconds elapsed
main: 1.83485 secs

B:SteamsteamappscommonCall of Duty Black Ops III/bin/radiant_modtools.exe -ledSilent +medium +localprobes +forceclean +recompute B:SteamsteamappscommonCall of Duty Black Ops III/map_source/zm/zm_defend_your_nuts.map

LED Exported for B:SteamsteamappscommonCall of Duty Black Ops III/map_source/zm/zm_defend_your_nuts.map

B:SteamsteamappscommonCall of Duty Black Ops III/bin/linker_modtools.exe -language english -modsource zm_defend_your_nuts

[L3akMod (D3V)] (v1.0.3) Initializing modifications...
[L3akMod (D3V)] Modifications have loaded successfully!


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