Minecraft's Ray-tracing Beta Launches On PC This Week

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28 June 2022

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Ten years have passed since the game's release, and Minecraft continues to be one of the most popular games of our times - now, it's getting a new look with ray tracing. This is the most sought-after feature of gaming graphics that simulates the physical properties of light, bringing real-time, cinematic quality rendering to a game.

NVIDIA announced that it was working on realistic visuals for Minecraft in a previous year. They will now be accessible to Windows users starting on April 16th. In beta, the release will be the familiar Minecraft single-player experience but with ray-traced reflections, shadows lighting, and custom, realistic materials. Six new RTX worlds have been created by the community. These worlds include Aquatic Adventure and Imagination Island, as well as Neon District. They are free to Minecraft Windows 10 gamers who use the Minecraft Marketplace.

The release that is focused on visuals also comes with physically-based rendering (PBR). This means that surfaces appear more realistic regardless of whether they're rough matte stone or glossy smooth Ice. NVIDIA's NVIDIA DLSS 2.0 is available to assist in the heavy lifting to power this. This latest version of NVIDIA's AI upscaler uses RTX Tensor Cores to take an image with a lower resolution and then upscale it to your desired resolution, supposedly doing better than the initial feature that launched alongside NVIDIA's RTX cards.

Of course, since it's still in beta, you should expect some issues at this point. extremecraft aren't available in the beta, for example, such as multiplayer realms, third-party servers or cross-play. There are still some design flaws and some dimensions have not yet been optimized for Ray Tracing. In addition, banners are black and slime mob has no face. These are the kinds of issues that will be ironed out in the near future. A date is yet to be confirmed for official release - developers are hoping to collect feedback from the community on the beta release first.

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